Created by New York-based writer and improviser Samuel Kim, the game took six months to create and debuted in May.
“A friend and I were waxing nostalgic about old video games we grew up with. The point-and-click '80s adventure game 'Shadowgate' came up, and I said, ‘Hey, there should be a sequel called 'Watergate,' ” Kim said. “It was just an offhand attempt at wordplay, but for some reason, the idea got stuck in my head. The more I thought about it — replacing medieval adventure with ’70s-era journalism — the more I wanted it to actually exist.” But what made Kim think "Watergate" would make a good video game? “Video games are full of little guys fighting Goliaths,” he said. “What’s a better example of that trope than two guys with a notepad bringing down the most powerful person in the world?”